E-LOGOS 2024, 31(2):4-18 | DOI: 10.18267/j.e-logos.507
Radiant Work – The Ethics of Menial Employment and the Manufactured Quest
- Bradford University, United Kingdom
The field of modern work bears striking similarities to the inner workings of leisure pursuits such as the fantasy video games of the Elder Scrolls series in at least one small part – the quests pursued by players are often menial, and serve no explicit purpose save their very existence. Petty renumeration, meaningless aesthetic gifts; these are not fulfilment nor are they worthy reward for the work done to earn them. This work seeks to evaluate the nature of work of this type and do so through a similar analysis of the Radiant AI and the imperatives it doles out to players. Moreover, we shall delve into the issue of depth and nuance in the design of adventure games and the lack thereof when the task of game design is delegated to an AI and will summarily provide insight into enjoyment and fulfilment in the spheres of work and leisure.
Keywords: Normative Ethics, Artificial Intelligence, Games, Philosophy of Work, Autonomy
Received: April 3, 2024; Revised: April 3, 2024; Accepted: December 20, 2024; Published: December 31, 2024 Show citation
References
- Arendt, Hannah. 2013 [1958]. "The Human Condition." In The Human Condition, Second Edition, by Hannah Arendt, 188. Chicago: University of Chicago Press.
- Fisher, Mark. 2022 [2014]. Capitalist Realism: Is There No Alternative? Winchester, UK: Zer0 Classics.
- Frankfurt, Harry G. 2005. On Bullshit. Princeton: Princeton University Press.
- Graeber, David. 2019. Bullshit Jobs: The Rise of Pointless Work and What We Can Do About It. London: Penguin Books.
- Guest, A. 2022. Pastebin. 10 February. Accessed March 28, 2024. https://pastebin.com/X6kBRTa9.
- Homer. 2004. "The Odyssey." In The Odyssey, by Homer, 72. London: CRW Publishing Limited.
- Ingle, Sean. 2022. Carlsen v Niemann: the cheating row that is rocking chess - explained. 20 September. Accessed March 28, 2024. https://www.theguardian.com/sport/2022/sep/20/carlsen-v-niemann-the-cheating-row-that-is-rocking-chess-explained.
- Lenhardt, Heinrich. 2012. Venturebeat.com "Bethesda's Nesmith reflects on the difficult birth of Skyrim's 'Radiant Story' system". 27 January. Accessed 03 11, 2024. https://venturebeat.com/games/bethesdas-nesmith-reflects-on-the-difficult-birth-of-skyrims-radiant-story-system/.
- MacIntyre, Alasdair C. 2013 [1981]. "After Virtue." In After Virtue, by Alasdair C. MacIntyre, 290. London: Bloomsbury.
- megamaz_. 2022. I placed Stockfish (white) against ChatGPT (black). Here's how the game went. 10 February. Accessed March 25, 2024. https://www.reddit.com/r/AnarchyChess/comments/10ydnbb/i_placed_stockfish_white_against_chatgpt_black/?rdt=61192.
- Nguyen, C. Thi. 2020. Games: Agency as Art. New York: Oxford University Press.
Go to original source... - Nietzsche, Friedrich. 1999 [1872]. "The Birth of Tragedy." In Nietzsche: The Birth of Tragedy And Other Writings, by Friedrich Nietzsche, edited by Raymond Geuss, translated by Ronald Spiers, 15. Cambridge: Cambridge University Press.
- UESP. 2022. Skyrim: The Burglary Job. 24 02. Accessed March 08, 2024. https://en.uesp.net/wiki/Skyrim:The_Burglary_Job.
- Whittlestone, Jess. 2021. "AI and Decision-Making." In Future Morality, by David Edmonds, 102-110. Oxford: Oxford University Press.
Go to original source... - Williams, James. 2021. "Persuasive Technology." In Future Morality, by David Edmonds, 130-138. Oxford: Oxford University Press.
Go to original source...
This is an open access article distributed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License (CC BY-NC 4.0), which permits non-comercial use, distribution, and reproduction in any medium, provided the original publication is properly cited. No use, distribution or reproduction is permitted which does not comply with these terms.
